In this course, you will learn how to create a game character using Blender, Substance Painter, Krita, and Unity.
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-Model and UV map a 3D character in Blender suitable for game engines
-Import Blender objects into Substance Painter
-Use Substance Painter to texture a 3D objects created in Blender
-Rig a character in Blender that will work with the Humanoid Rig system in Unity
-Use the free animations provided with Unity for your own custom character