Introduction to Blender


introduction-to-blender

Introduction to Blender

Learn Blender in the fastest way possible. In this two-part series, you’ll learn both how Blender works and also how to use it for professional projects. We cover everything needed to get started with Blender including core concepts in 3D, in-depth modeling tools, using modifiers, UV mapping, retopology, sculpting, demystifying the shader, Eevee Vs Cycles, rendering in Cycles, and much more! All of the hotkeys are shown so you’ll easily be able to follow along.

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Project Based

Knowing the features of Blender isn’t enough – you need to know how to use them in practice. We’re taking a project through from start to finish, from setting up image planes, modeling the different pieces using industry-standard techniques, setting up shaders, to finally lighting and rendering in Cycles.

Professional Approach

The techniques shown in Introduction to Blender 2.8 have been extensively tested in the VFX and gaming industry. You’ll learn how to make assets of professional quality, which you can apply to all your future work.

Skill Level

Introduction to Blender is the perfect learning series for 3D artists who are either very new to Blender or to 3D in general. A lot of core 3D concepts are covered as well as more advanced techniques.

This is a personal license as stated on the FlippedNormals licensing page.

What’s Included and Features

  • Blender Tutorials and Assets
    • Contains
      • 48 Video Tutorials
      • 4 Grunge Maps for roughness breakup
      • Project Files
      • 12 Page Quick Start PDF
    • Software Used
      • Blender 2.80
    • Chapter List
      • Part A – Learning Blender
      • 01 3D Concepts For Beginners
      • 02 UI Overview
      • 03 Navigation
      • 04 Outliner
      • 05 Changing Defaults
      • 06 Customize the UI
      • 07 Adding Objects
      • 08 Moving, Scaling and Rotation
      • 09 Edit Mode vs Object Mode
    • Selection
      • 11 Hiding/Unhiding
      • 12 Deleting
      • 13 Modeling Tools
      • 14 Proportional Editing
      • 15 3D Cursor
      • 16 Transform orientations, Pivot Points
      • 17 Modifiers
      • 18 Booleans
      • 19 Origin Point
      • 20 Instances
      • 21 Image Planes
      • 22 Vertex Groups and Bevel Weights
      • 23 Snapping
      • 24 Retopo (bonus)
      • 25 UV Mapping
      • 26 Sculpting (bonus)
      • 27 Animation basics
      • 28 Cogs Hand Animation
      • 29 Importing, Exporting, Linking and Appending
      • 30 Eevee Vs Cycles
      • 31 Understanding the Shader
      • 32 Shader Editor
      • 33 Rendering Basics
      • 34 Customize the Rendering Tab
      • 35 Using Cycles
      • 36 Lighting
      • 37 HDRI
      • 38 Bevel Shader
      • 39 Render Output
      • 40 Render View
      • 41 Compositing
    • Part 2 Lightsaber Project
      • 01 Modeling Part 1
      • 02 Modeling Part 2
      • 03 Modeling Part 3
      • 04 Modeling Part 4
      • 05 Setting Up Shaders
      • 06 Advanced Shader Breakup
      • 07 Lighting and Rendering in Cycles
  • File Types
    • Blend
    • Jpg
    • Mp4
    • PNG
  • File Size: 2.6 GB
  • Duration: 8 Hours 14 Minutes
  • Software: Blender

Install Types:

DazCentral, DIM, Manual Install

Daz3d
https://www.daz3d.com/introduction-to-blender

 

 

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