Real Time Hair Tutorial


In this tutorial we will focus on creating hair suitable for games. Iโ€™ll explain my workflow using 3ds max but Iโ€™m sure that this can be replicated in any 3d software. During the years Iโ€™ve tried different approaches for making hair and for now I feel like this is the easiest one since I have complete control over each and every hair card rather than grooming in some hair plugin and getting overwhelmed by the massive number of strands. Iโ€™m not saying that this is the best way to make hairโ€ฆthis is what I consider the less time consuming approach and with the best results.
This tutorial includes the marmoset scene with all the textures and source files for the head:

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3ds max scene
Photoshop file with all the textures for the hair
Fbx file of the final optimized hair






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